![]() ![]() *Slightly increased radius of all explosives including hand grenades (except the AI explosives, they remain the same) *Decreased damage dealt when shooting someone in the leg to half damage. The shopping menus for these weapons should also be somewhat accurate as well (but not always). Weapons now behave more realistically (range, recoil, damage, mag sizes, fire-rates). *Added tweaked version of "Legit Guns" mod by Dallin. Good guns are now more expensive, some ammo is cheaper and some more expensive, and animal hides are now worthwhile (hunting a bear will net you $120 whereas something like a dog was originally $15 is now only $5) *Modified extra large ammo pouch size ammo amounts, and modified amount of C4/Mines you can carry with various pouches. *Modified wallet sizes to carry more money since you can end up with lots of money very easily in the game *2nd island unlocked at start (tested, works) ![]() *All skills unlocked at start (Note: You still have to earn them, they're just unlocked) *All crafting recipes unlocked at start (note: except "cheating" ones) *Attachments mod with max attachment slots opened up *All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven't) *Updated to work with latest patch (thanks to JavaJones for the patch files) Let me know if it doesn't work right as I did the merge pretty fast.Īs the short description says, this mod is meant as a "New Game+" of sorts and is therefore not recommended for a first play-through. Sorry but no no-mipmap version this time :( *NOTE: This 1.4 release is the final version.
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